My story, "From Above," is the latest in a series about the 16th-century French attorney Bernard de Vallenchin. His challenge in "From Above" is to defend, in an ecclesiastical court, birds charged with disrupting a Catholic mass.
And yes, that was a thing. Animals could be accused of violating laws and punished in both church and secular courts. They could be imprisoned or executed. As I've mentioned in an earlier blog, while researching a different topic, I stumbled into a 1906 book, The Criminal Prosecution and Capital Punishment of Animals by E.P. Evans. He documents the work of Bartholome Chassenee, a 16th-century French jurist who described his own work in defense of accused animals. The Evans' book explores this forgotten world.
I think of writing the de Vallenchin stories as akin to creating science fiction. The world of animal prosecution in 16th-century France is an alien place to which readers must be introduced. The age had a top-down cosmology that began with God and continued through the great chain of being to the lowest slugs. There was a patchwork of courts--royal, manorial, and ecclesiastical--that may have been involved, depending on the offense. To tell an understandable tale, a good chunk of information had to be delivered in order for the reader to know why a bird might be on trial. I needed to quickly build a different world from the one the readers inhabit. There stands the challenge. How do writers create an distant environment while avoiding a dreaded information dump. Or, in the alternative, how do writers camouflage an information dump so that it doesn't take the reader out of the story?
The standard advice is to feather the facts into the tale. With the limited word count of a short story, however, the slow accretion of details is often impossible. What then might the writer do?
A few suggestions follow:
Pare down the information.
In researching Europe's animal prosecutions, I acquired many fascinating pieces of trivia, odd bits that seemed really cool to me. Social historians have used GIS programs to map out the variety and overlapping jurisdictions of courts across France. But I'm not writing a dissertation. My goal was to craft an entertaining tale about fictional characters. To do so, I wanted to keep the information at the minimum level to make the story understandable. I remembered the lesson Barb repeatedly tries to teach me, in a short story, every word matters. I tested my accumulated facts and separated them into what was necessary and what proved merely interesting. The unused facts might one day become central to a future story, but they remained in the nest for this avian tale.
Consider where to begin.
"From Above" starts in media res. From the first words, the readers find themselves in an ongoing conversation between the lawyer and a barmaid. I trusted that the readers would catch up quickly. By beginning in the middle and then going back, a writer can draw the reader into the conversation and engage their interest in the topic. The goal is to have a shared experience. If the characters were attracted to the subject, hopefully, the readers will also become interested.
Incorporate the information into the action.
Action doesn't have to be car chases or gunfights. It may be a more subtle personal contest between two people. Bernard de Vallenchin is a libidinous drunkard and a cheap braggart. (I hope you like him in spite of his faults.) His high opinion of himself is sometimes challenged. To accomplish some earthly aim, de Vallenchin boasts about his courtroom mastery and the complexities of the subject matter. He uses his exploits to achieve an end, perhaps bedding a barmaid. In an earlier story, the scheme was to extract free food from the hotelier. The lawyer used an elaborate discussion on courts to serve as a distraction. The information became part of the action. The current story works the necessary details into the process of two characters learning about one another.
Incorporate the information into character development.
Fans of the Harry Potter books know that Hermione Granger is the brightest witch of her age. She constantly dispenses obscure facts. These nuggets of information often prove necessary later in the story. She is an expository character. She'll tell you the things you need to know. The information dump becomes incorporated into her character development. Similarly, Bernard de Vallenchin's description of the complexities of his legal challenges helps to show readers that he is a self-absorbed trumpeter but perhaps posseses courtroom skills. The technique aids in establishing his character.
Consider making the expository character a drinker. Who hasn't met an intoxicated person who didn't over-explain, or tell you something you already knew? Adding alcohol can allow a character to state what should be obvious to the people in the room. The writer can educate the reader not only about the necessary details but also demonstrate that the character is a sloppy drunk.
Conversely, a writer may say something about the recipient's character, the person in the story tasked with receiving the information dump. This character acts as the portal. She is the doorway into this world. If, for instance, the listening character is drunk, she may not object to the bloviating protagonist reciting what should be commonly known information.
As a circuit-rider, Bernard de Vallenchin travels to new cities and villages in each story. He knows little to nothing about the area's details. He is a fish out of water. Listening as another describes the local jurisdiction or corrects one of his assumptions is a necessary part of his effective advocacy. He needs to learn these details in order to succeed. The fish out of water offers another opportunity to world build and give information to the character and, also to the reader.
Alfred Hitchcock's Mystery Magazine published the second story of the de Vallenchin series in November 2022. I can't assume that anyone will remember the details of the world from that story. Every reader, therefore, needs fresh facts to imagine a place far outside their own experience. Pouring the essential details into a brief short story required a strategy. As I consider future de Vallenchin stories, I face the same question. How might I deliver the necessary information quickly and in a way that will hold the reader's attention?
As a writer, your issue may not be 16th-century cosmology. Every storyteller, however, needs to craft a setting. That world-building requires dropping information eggs. The challenge is to find new and different ways to open up that fictional realm.
What strategies do you like to use?
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Until next time.
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